This presentation talks about using an 'evolutionary' method to generate animations through simulation. What is fascinating is that the models use neural networks to adapt their behavior i.e how to react to different stimuli. A very interesting use of AI. This animation technology has apparently been used in GTA4 and the latest EA Madden. (Note: the talk was filmed in 2003).
An aspect that caught my eye in the presentation was this: when the different stages of the '2 legged walking model' was presented, I noted how similar it is to the various stages of a baby learning to walk - kicking, standing up, walking a few steps and falling , and finally, able to walk without falling down.
A random collection of things I come across.
Tuesday, July 15, 2008
using AI for animation
Posted by Prashanth. at 2:09 AM
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